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With over 2 million films released the modern film
industry is one of the biggest industries in the world
and it is only growing. Somewhere along all these
movies of course there have been some lawsuits over who
owns the right to movie stories. The recent movie Avatar
directed by famed James Cameron has had multiple
lawsuits over people claiming Cameron stole their ideas
for a movie. This came as no surprise seeing that the
movie was criticized for being fundamentally the same as
movies such as Ferngully or Pocahantas.
But how do you go about claiming ownership of a movie
and it’s story? Movies are complex when it comes to
Intellectual Property, there are layers of Copyrights
and Patents that make up the different legal ideas
behind a film.
In order to find out how to own a story line you need to
figure out if a story line would need a patent or a
copyright. But where do you even start with getting the
rights to a story? Legal ownership at it’s most generic
is Intellectual Property. Intellectual Property is the
whole range of how you can legally own works of art,
logos, books, trademarks, etc. Intellectual Property is
an umbrella term of different groups, which each governs
a different genre of property. These genres are
Copyrights, Trademarks, Patents, Industrial Design
Rights, and Trade Secrets. The confusing part about
story lines is that they don’t exactly fit perfectly
into any of the categories, but plots are closest to
Copyrights and Patents. Merriam Webster defines
Copyright as “The exclusive legal right to reproduce,
publish, sell or distribute, the matter and form of
something (as a literary, musical, or artistic work)” So
in order for something to be copyrighted it must be in a
physical state, such as a poem written on paper,
research from an experiment, or a unique painting of a
vase. Patents on the other hand are defined as “a
writing securing for a term of years the exclusive right
to make, use, or sell an invention” Now the term
invention is rather broad, it could include a new type
of engine or something as weird as a specific way to mix
chocolate, say by waterfall. A good way to check to see
if something is patentable would to see if it is either
a machine, a man-made object, a specific process, or a
composition of matter. Some examples of patents are a
machine that writes down poems on paper, a way to
perform a certain experiment, or a specific vase. A
major difference between patents and copyrights is who
can use them. Patents give exclusive use to the owner of
the patent and only to the owner of the patent. Through
the use of Fair Use anybody can use part of a
Copyrighted material. As long as it meets a set of
guidelines that is.
So what are stories? They can’t be copyrighted since
they don’t need to be physically recorded. Imagine if
you owned the copyright on a story of a movie that
became a blockbuster over night and the next day you
hear that a speaker is telling your story to massive
crowds in order to make money. Your copyright doesn’t
cover that, the speaker isn’t using a physical rendition
of your movie. If they’re not copyrights, they fall
under patents then. At first glance stories don’t seem
to fit as patents either, but stories are a process of
relaying a set of ideas or plot points. Let’s use
Shakespeare’s Romeo & Juliet as an
example. The story of this play can be broken down into
just a few key plot points.
- There are two neighboring, opposing communities.
- Two individuals, one from each community, fall in
love with each other.
- Through an unfortunate event or series of
unfortunate events the two lovers kill themselves
over false pretenses about their partner.
However, you’re going to need a little bit more than
plot points in order to be granted a patent for a story.
You can’t just a process of relaying plot points, there
are legal stipulations you have to pass. The most
obvious requirement is that the story be unique. This is
the same idea behind why you can’t start a car company
called Foord or call a new brand of soda Pepsy. The
story must also be described well enough that an expert
in the field, say a director, would recognize the
process and be able to reproduce from that process
alone. This brings a problem, can’t everybody just tell
a story? The story of The Three Little Pigs is the same
if told by a 10 year old child or if told by Alfred
Hitchcock. The difference lies not in the plot, but how
the plot is told, i.e. the story. Alfred Hitchcock
wasn’t just some guy with a camera, he knew what he was
doing. So you need to explain the process well enough so
that if Alfred Hitchcock had to make the story as per
the described process he would create a story nearly
identical to the original. The last requirement is that
the plot is clearly described. This means no “Boy is
trained by elder and overcomes evil forces threatening
his way of life.” That describes literally thousands of
movies. Imagine if the modern engine was patented with
such a basic description as “A machine which uses
reactions from liquid fuel to create mechanical motion.”
The owner of that sole patent would hold a monopoly on
all engines under that description. You wouldn’t be able
to go invent an engine with a different style of
cylinders, or a different form of spark plugs. The
creative potential would be squandered, not to mention
the effect on technological progress. This is why detail
is key. There needs to be enough detail in the
description so that the plot is instantly recognizable
as being unique. Once all the requirements are
sufficiently met, you can continue with the legal work
of patenting your story process.
Plot is essential to movies, without it’s plot a movie
would be nothing but a bunch of meaningless visuals.
That’s because all that extra stuff, the characters, the
music, the recognizable objects, etc, in the movie play
a part in the story. The deaths in the plot of Romeo
& Juliet would mean nothing if the characters
that died were nobody. The movie elements combine with
the plot to give meaning to the story. These elements
then carry meaning with the audience. It is important
that legal ownership of these elements be controlled so
that others do not use them. To do this you can use
trademarks to gain ownership for names of characters,
settings, or other things, words and phrases, logos or
symbols, and images. Trademarks for these things are
much easier to understand than the story patent. The
same can be said for Copyrights for scripts, or other
physical media.
Copyrights covers physical media, but as technology
progresses our definition of media is continually
progressing as well. It uses it’s Printed Media Doctrine
which defines that the media that is subject to
copyright must be recorded in a tangible product. This
used to cover things such as paper, canvas, or cloth,
but now the Printed Media Doctrine has to deal with
modern forms of storing information. Hard drives store
data and information, but it isn’t readable by humans
without a computer that can read it. CDs and DVDs also
store media in a way that is incomprehensible by human
eyes. The way it is seen by laws, a DVD player playing a
DVD is the same thing as a book with information inside
it. A easier way to see this is to look at flight
simulator machines, such that are used by the military
or flight schools. These virtual flight simulators are
composed of stationary computers and software, but it
has a comparable result as flying a real plane. The way
the information is accessed is different but the
information displayed is still the same. Therefore, the
DVD or film reel with the movie on it can be
Copyrighted. Which is why you would need a license in
order to show a film, or why pirating is illegal.
When broken down into it’s three legal chunks movies
become easier to categorize and easier to understand
legally. In order to know what section of
Intellectual Property you need to worry about you need
to understand what each section covers. With the slow
update speed of our current laws there are some hitches
concerning technology in Intellectual Property, software
is a sort of grey zone between Copyright and Patents,
which makes understanding the system rather confusing.
Movies are made of different parts of Intellectual
Property when it comes to content, with part Copyright,
part Trademark, and part Patent.
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